SPLENDOR in the GRASS

Welcome to 'SPLENDOR in the GRASS' Kennel
~~BREEDING TOOLS~~

Puppy Book
Definitive Puppy Raising Guide, only for personal use
PUPPY-PICKER
Extract list of litter puppies genetics, only possible when genetesting litter though
BREEDING-PAIRS
Pairs each female to all males
CALCULATOR
hh/HH-COUNT
STAT-COUNT
















~~PROGENITOR ACHIEVEMENT CURRENT PUPPIES~~

NEW ACHIEVEMENT - NEW BATCH OF DOGS

Puppy51 . Puppy52 . Puppy53 . Puppy54 . Puppy55 .

Puppy56 . Puppy57 . Puppy58 . Puppy59 . Puppy60 .

Puppy61 . Puppy62 . Puppy63 . Puppy64 . Puppy65
Puppy66 . Puppy67 . Puppy68 . Puppy69 . Puppy70 .

Puppy71 . Puppy72 . Puppy73 . Puppy74 . Puppy75


~~ People who offered on my emerald progenitor ~~


Top Dog (#945263)
Top Dog II (#1120666)
Collar Kennel Club (#1116876)
Blaz (#1631892)
YUNN (#319972)
AkinoYUNN (#458748)
JEnNy (#461217)
Des & Marbles (#1636116)
Destrie - It's Electric! (#1107905)
Destrie Alt (#1679237)
Nathalie (#1013326)
Bite The Meatball[afk] (#1460652)
Kalita (#1511439)
Bluefox - slow (#1206681)
~Kitsune Rikka~ Let it SNOW! (#62162)
Sea Turtles Rock (#379012)
Rikka~hime (#507939
F.Allen (#636414)
Fallen Sellers (#636517)
Fallen (breeding/genetics) (#636232)
altheras (#1679398)
altheras3 (#75734)
altheras2 (#1687270)
Astrid (#1576136)
Victoria Rebecka (#1698520)
Allie (UGPK) (#1572196)
Koalacorn (#122035)
Allie(UGPK) 2 (#1592187)
Koala (#122783)
~Fuzzy Paws~ Vote 4 your fav! (#245903)
Fuzzy ~ Campfire on property! (#245399)
~Fuzzy Paws~ Veterinarian (#245908)
Marbles <3>
Marbles too (#1688734)
Des & Marbles (#1636116)
Unicorn (#123051)
Tigre Bella (#14485)
Sam (#404)
Tigre Bella (#1609893
Dancing Queen - Team Electric! (#1610162)
JJHunter (#1336584)
Phoenix Fox *Team Electric* (#1610171)
wlhabber3 (#663661)
WLHabber (#639443)
wlhabber2 (#640286)
Lassie (#1672746)
Dragon Lady 3 (#27519)
Dragon Lady 2 (#241883)
Dragon Lady: team fire (#22738)
Samzzy **Ice Ice Baby** (#1550323)
Samzzy (Beta) (#436486)
Samzzy (Merchant) (#1550426)
michael (#1485792)
michael II (#1486086)
michaelwolf (#1500389)
M (#1694315)























~~ Empty links below this point ~~
Puppy01 . Puppy02 . Puppy03 . Puppy04 . Puppy05
Puppy06 . Puppy07 . Puppy08 . Puppy09 . Puppy10

Puppy11 . Puppy12 . Puppy13 . Puppy14 . Puppy15
Puppy16 . Puppy17 . Puppy18 . Puppy19 . Puppy20

Puppy21 . Puppy22 . Puppy23 . Puppy24 . Puppy25
Puppy26 . Puppy27 . Puppy28 . Puppy29 . Puppy30 .

Puppy31 . Puppy32 . Puppy33 . Puppy34 . Puppy35
Puppy36 . Puppy37 . Puppy38 . Puppy39 . Puppy40 .

Puppy41 . Puppy42 . Puppy43 . Puppy44 . Puppy45
Puppy46 . Puppy47 . Puppy48 . Puppy49 . Puppy50 .

Puppy51 . Puppy52 . Puppy53 . Puppy54 . Puppy55
Puppy56 . Puppy57 . Puppy58 . Puppy59 . Puppy60 .

Puppy61 . Puppy62 . Puppy63 . Puppy64 . Puppy65
Puppy66 . Puppy67 . Puppy68 . Puppy69 . Puppy70 .

Puppy71 . Puppy72 . Puppy73 . Puppy74 . Puppy75
Puppy76 . Puppy77 . Puppy78 . Puppy79 . Puppy80 .

~~MY GOALS~~


Emerald Performer to Ruby Performer
-Dogs raised to level 90 (0/50) -Earn Best of Breed on different dogs (0/10)(NOTE: Only dogs that have not won BoB previously count towards this achievement!) -Dogs raised to level 80 (0/100)
*Rewards: Kennel Decor: Palm Trees

Ruby Performer to Sapphire Performer
-Dogs raised to level 100 (0/50) -Earn Best of Sport on different dogs (0/1)(NOTE: Only dogs that have not won BOS previously count towards this achievement!) -Dogs reaching Interstellar Champion (0/100)
*Rewards: Neighborhood: Wildflower Homesteads

Saphire Performer to Diamond Performer
-Earn Best of Breed on different dogs (0/50) -Earn Best of Sport on different dogs (0/10) -Dogs raised to level 100 (0/100)
*Rewards: Neighborhood: Ivory Isles
--
Ruby to Sapphire Progenitor
-Litters of different breeds with a quality of at least 450 (0/10) -Litter puppies sold to different players prior to weaning (0/100)
*Rewards: Sapphire Sea Dragon

Sapphire to Diamond Progenitor
-Litters of different breeds with a quality of at least 500 (0/10) -Litter puppies sold to different players prior to weaning (0/125)
*Rewards: Diamond Dragon





NAMES: Geode Breaker https://www.furry-paws.com/dog/index/9092790


















~~ESTABLISHED LINES~~

Afghan Hound with Racing (spd)
American White Shepherd with Schutzhund (int)
Belgian Sheepdog with Schutzhund (str)
Bluetick Coonhound with Tracking (stm)
Border Collie with Herding (stm)
German Shepherd Dog with Schutzhund (int)
Great Dane with Hunting Trials (int)
Golden Retriever with Field Trials (cha)
Italian Greyhound with Racing (spd)
Saluki with Frisbee (agi)
Saluki with Racing (spd)
Standard Poodle with Dock Diving (cha)
Shetland Sheepdog with Flyball (agi)
~~STRIVING FOR PERFECTION~~

Border Collie with Agility (agi) (stm)
Dalmatian with Agility
American Bulldog with Agility (int)
Border Collie with Flyball (stm) (agi)
Borzoi with Flyball (agi) (stm)
Borzoi with Frisbee (stm)
Great Dane with Frisbee (stm) - breed only for achievement
Borzoi with Racing (stm) (spd)
Afghan Hound with Racing (stm)
Great Dane with MusicalFreestyle (int)
German Shepherd Dog with Tracking (stm)
German Shepherd Dog with Tracking (int) (stm)
Cardigan Welsh Corgi with Tracking (stm)
Hovawart with Tracking (spd) (int)
Belgian Malinois with Tracking (int)
Basset Hound with Scent Hurdles (cha)
Chinese Shar-Pei with Scent Hurdles (cha)
Greater Swiss Mountain Dog with Pulling (stm)
Kai Ken with Musical Freestyle (int)
Affenpinscher with Musical Freestyle (int)
~~GENETIC WORK IN PROGRESS~~

Giant Schnaucer with Schutzhund INT STM STR
Giant Schnaucer with Tracking STM
Appenzeller Mountain Dog with Tracking STM / INT(?)
Portuguese Water Dog with Pulling AGI STM
Portuguese Water Dog with Waterwork AGI STR
Chart Polski with Racing STM CHA
Chart Polski with Frisbee STM
Silken Windhound with Racing SPD STM
Silken Windhound with Flyball AGI
For each lvl 80 dog with superior gear You need additional 3 (2,7) feeder dogs
For each lvl 90 dog with superior gear You need additional 4 (3,75) feeder dogs
For each lvl 100dog with superior gear You need additional 5 (4,99) feeder dogs


BREEDING EXPERIMENTS:
Line-1: BORDER COLLIE: 10 store-bought random dogs x perfect male ( Bestiary)
First breeding lev18 x lev 11-12 = 1.062-1.072 puppy multiplyer
last female Line-1-10

Line-2: GREAT DANE w/HUNTING TRIALS INT: store-bought choosen for aptitude and LL/Lla/lala + at least 1int x perfect male ( Godlike Creature)
Bought 61 females - got 9 available
First breeding lev x lev = puppy multiplyer
last female ?


BREEDING GUIDELINES FOR MYSELF:
* each breeding above 2nd lowers litter quality by 0,05 if dogs dont level - check with levelling

After milling for genetics and ending up with pups 0,8xpm level them up to lev 10 to get above 1.0xpm. Lev 7 should give 1.0 *check)




PUPPY MILL BREEDING PLAN - check?

Buy 10 females + 5 males with aptitude for a choosen sport + at least one choosen stat + at least one la
(Check with 20+10)
Care to day 13 after putting in shows 1-time then breed once, retire
Repeat untill lala statstat statstat

CHECK: buy 10 males (adult) + 60 females (puppies)
Males have aptitude and la-x and stat-x stat-x
Females have aptitude and lala/Lla/LL and at least one correct stat or aptitude and LL + stat-x check how many need to be bought for this, if less than 200 - maybe better females?). Dont use lla - gives 1-3 puppies (not worht it)
Bred at days 13 25 (for females) ??? - max breedings
Choose puppies with aptitude and lala and at least 2 correct stats
Show these and breed as standard 98 110 days - check aptitude, discard bad ones
Note male offspring with aptitude for choosen sport - best are the ones that have most puppies with aptitude (most allels are aa) - keep these for further breeding, retire worst.
***


~~COMPETITIONS~~

### A dog's score is based on the following: ###
1. Stats where major show stats are worth twice the minor show stats
2. Overall Condition of the dog
3. Training Percentage (Large Factor!)
4. Health ratings, where Excellents increase score and Poors decrease score (Fairs and Goods do nothing)
5. Your Profession Bonus
6. Bias, if your dog is in a biased competition
7. Random factor based on your dog's base score

### How to enter dog in competitions: ###
- for fastest levelling:
0$ Biased Cheapest
You get more experience points per show and most dogs are entered in cheapest shows. That means more competition and slower title gaining (staying longer at 100% Training)\

- for getting most money:
5$ Highest Highest
This way your dog enters standard shows made by FP. They have higher prices.

- for title gaining (BoB):
0$ Fevest Biased
Less competition. Also enter by the end of a day

### Aptitude: ###

% of chance the dog will show aptitude in sport grows with title:
1. N-Apn = 2%
2: JA-Ex = 9%
3: Ch+ = 19%
The average total number of special days during store-bought dog's life is 12. The range is 6-21.
Unfocused days appear impossible below JA
Every 5.65 focused days give 1 additional level


Each dog has 4 pairs of hidden allels for sport: AA AA AA AA
If at least one is homozygotous recessive (aa) then dog shows aptitude for this sport
Store-bought dogs males and females have aa in different loci - so when breeding storebought dogs you will never get 100% offspring with choosen aptitude
To breed for aptitude check for good/bad days ratio
2:1 to 3:1 - 1 pair
4:1 to 6:1 - 2 pairs
7:1 to 9:1 - 3 pairs
10:0 or higher - 4 pairs
When you have all 4 aptitudes then chance on having a good day = 100%


THEORY:
Males with aptitude: (aa Aa) (Aa A?)
Females with aptitude it's (Aa A?) (aa Aa)

### Predicting parents aptitude allels: ###
93.75%+ 4 hom (aa aa aa aa x Aa Aa Aa Aa)
90.6% 3 hom 1 het (aa aa aa Aa x Aa Aa Aa Aa)
87.5% 3 hom 1 dom (aa aa aa AA x Aa Aa Aa ??)
85.9% 2 hom 2 het (aa aa Aa Aa x Aa Aa Aa Aa)
81.2% 2 hom 1 het 1 dom (aa aa Aa AA x Aa Aa Aa ??)
78.9% 1 hom 3 het (aa Aa Aa Aa x Aa Aa Aa Aa)
75% 2 hom 2 dom (aa aa AA AA x Aa Aa ?? ??)
71.9% 1 hom 2 het 1 dom (aa Aa Aa AA x Aa Aa Aa ??)
68.2% 4 het (Aa Aa Aa Aa x Aa Aa Aa Aa)
62.5% 1 hom 1 het 2 dom (aa Aa AA AA x Aa Aa ?? ??)
58% 3 het 1 dom (Aa Aa Aa AA x Aa Aa Aa ??)
50% 1 hom 3 dom (aa AA AA AA x Aa ?? ?? ??)
43.75% 2 het 2 dom (Aa Aa AA AA x Aa Aa ?? ??)
25%- 1 het 3 dom (Aa AA AA AA x Aa ?? ?? ??)

Aptitude Probability Calculator


### Best boosters: ###
1. Phoenix feathers
2. Age reducers (odd potato chip, foil wrapped bunny
3. Happiness boosters - use them at ages 86, 89, 92, 95, and 98


For blessed dogs at least, breeder (3 breeder 1 vet) is best for bred dogs and competitor (3 competitor 1 merchant) is best for bought dogs


### Dog Levels: ###

Each .04 XPM adds about 1 level
+1 parent level equals about +0.003-0.004 XPM (so 1lvl for each 10-13 of parent level ???
From store-bought puppies average lvl is 55. Levels range from 51-58 (no collar/leash ?)

A colorful hardboiled egg giving +20 stats (for a double stat boosted puppy) gives about +0.002 XPM (for large size litters, up to .003 for a litter size of 12), slightly less than +1 parent level

### Litter XPM reduction with each breeding: ###

TIMES BRED ------- QUALITY -------- XPM ------- GENE TEST CONTRIBUTION
------1----------------194 --------- 1.157 ----------- 46
------2----------------194 --------- 1.157 ----------- 45
------3----------------162 --------- 1.103 ----------- 38
------4----------------139 --------- 1.065 ----------- 32
------5----------------121 --------- 1.035 ----------- 28

### Puppies stats: ###

Puppies get 10-20 for minor breed stats and 20-30 for major breed stats.
In addition puppies gain boost to each stat (and second boost if 3-star breeder or if pamphlet is used) that is a number between parent levels. Eg. father lvl 55 and mother lvl49 = each puppy get 2x boost between 49-55 to each stat.

***


TOTAL COSTS of levelling dog for 100 days: 105,600$
Notes: without leashes and collars the cost is 61,500$, but then dogs end up to 3 levels lower (if 1x multiplyer)!
PROFITS for levelling dog for 100 days:
Won shows: 180,000-250,000
Levelups(to lev60) = 30,000
TOTAL PROFITS: ~250,000-300,000$


https://www.furry-paws.com/help/article/competitions-and-titles


SPORT TITLES:


N: Novice +15
AN: Advanced Novice +15 (30 total) *(so most good dogs skip AN and go to JPn on first day)
JPn: Junior-Pro Novice +30 (60 total)
IPn: Intermediate Pro-Novice +30 (90 total)
PN: Pro-Novice +30 (120 total)
APn: Advanced Pro-Novice +30 (150total)
JA: Junior Advanced +50 (200 total)
A: Advanced +150 (350 total)
M: Masters +150 (500 total)
Ex: Excellent +100 (600 total)
Ch: Champion +100 (700 total)
GC: Grand Champion +100 (800 total)
NC: National Champion +100 (900 total)
CC: Continental Champion +100 (1000 total)
WC: World Champion +500 (1500 total)
UC: Universal Champion +500 (2000 total)
IC: Interstellar Champion +1000 (3000 total)
SC: Star Champion +1000 (4000 total)
EC: Elite Champion

Novice 80$ | Advanced Novice 160$ | Junior Pro-Novice 240$ | Intermediate Pro-Novice 320$ | Pro-Novice 400$ | Advanced Pro-Novice 480$ | Junior Advanced 560$ | Advanced 720$ | Masters 960$ | Excellent 1200$ | Champion 1280$ | Grand Champion 1360$ | National Champion 1440$ | Continental Champion 1520$ | World Champion 1600$ | Universal Champion 1680$ | Interstellar Champion 1760$ | Star Champion 1840$ | Elite Champion 1920$

GENE GENIE ~ Alleles ~ Color genes ~ Gene Genie Tips

THIS IS MY "PERSONAL" GENETIC HELP
Thanks to HappyPaws (#647861) for help:

ALL BLACK DOG: needs K, E, S.

• #0: P>p>y eye color
PP / Pp / Py - Normal eye color
pp/py - Eye color ignores merle
yy - Blue eye color

• #1: K>Kbr>k
* determines if patterns show up (agouti from pair #6 and mask from pair #2 (Em))
KK/Kk/KbrK - stops patterns to show up: #6 (sabble, grizzle, tanned points, saddle), #2 (mask)
Kbr Kbr / Kbr k - makes Brindle (strips) (brindle is black-based, so it needs 'E/Em' in pair #2!), also allows pair #6 to express
kk - allows pair #6 (sabble, grizzle, tanned points, saddle) and #2 (mask)

• #2: Em>E>e
EmEm/EmE/Eme --> - mask pattern (red based dog with black mask); mask shows in dogs without any 'K', 'Em' also allows for black patterns to show.

EE/Ee - black allowed
ee - no black patterns allowed, red base - when 'ee' then look at pair #11 to determine the shade of red (red, fawn, cream, silver - C,cch,ce,cw); 'ee' also blocks exppression of pair #6

• #3 and #4
bb --> change black to chocolate
dd --> dillute black to blue
bb dd --> change to Isabella (mouse grey)

• #5 Sl>sl
SlSl/Slsl --> Solid white (overides all)
slsl - no solid white (other colours allowed)

• #6: Ay > aw > at > asa > a
* determines agouti pattern type - agouti must be allowed by no 'K' in pair #1 (need 'kk' or 'KbrKbr/Kbrk')
* agouti is black-based pattern - so it must have no 'ee' in pair #2
Any Ay --> Sable pattern
aw, no Ay --> Grizzle pattern
at, no Ay, aw --> tanpoint pattern with xxx points (where xxx colour is determined by pair #11)
asa, no Ay, aw, at --> Saddle pattern
a no Ay, aw, at, asa --> Recessive solid black (Recessive solid black then means that particular dog cannot be brindle or wear a mask)

• #7: S > si > sp > sw
* determines white parts on a dog
any S --> blocks White
si, no S --> Irish white
sp, no si, S --> Piebald white
sw, no sp, si, S --> extreme piebald white

• #8 M>m
* Merle is black-based pattern - so it must have no 'ee' in pair #2
MM/Mm --> black areas are merled (changes black to blue merle in name even if genetics are as of black)
mm --> no merling
* Caution: A dog labeled as "Red Merle with Blue Sable" does NOT mean the red is merled, but the Sable is merled. Merling occurs in black-based parts of fur - so on Sable. This goes the same for the Grizzle and Saddle Agouti markings.

• #9 R>r
RR/Rr --> white areas are roaned (only shows when no 'S' in pair #7 and no 'T' in pair #10)
rr --> no roaning

• #10 T>ts>ti
Any T --> Ticking (of white areas - only allowed when no 'S' in pair #7)
ts no T --> Dalmatian spots (on white areas - only allowed when no 'S' in pair #7)
ti no T, Ts --> No Ticking or spots
* Ticking is dominant over Roaning! (cant be both Ticked and Roaned - if have TT RR - it will be ticked)

• #11: C > cch > ce > cw
* determines shades of red:
* as a base-colour when the dog is "ee" in pair #2
* as pattern colour - when Agouti set is active (so 'kk' or 'KbrKbr/Kbrk' in pair #1)
Any C --> red
cch, but no C --> fawn (or tan points)
ce, but no C or cch --> cream
cw, but no ce, c, C --> silver

• #12
* greying only affects black parts of fur (but not mask)!
GG/Gg --> greying: black -> steel blue; chocolate -> faded brown; blue -> faded blue; Isabella -> faded Isabella
gg --> no greying

• #13
UU/Uu --> Light undersides
uu --> no light undersides





***




































































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03:14pm on Dec 23

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